Level
|
Skill
|
Effect
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0
|
Winds of Change
|
Call upon nature to unleash the power of the winds on a single target. Skill Effect Range: 8 meters On single target
Sound Damage: 4 (Max 12)
Cool Down: 30 seconds (Max 10 seconds)
|
0
|
Poisoned Dart
|
Coat a dart in poison that causes a painful, lasting effect on a single target. Skill Effect Range: 8 meters On single target
Poison Duration: 10 seconds (Max Unknown?)
Poison Damage: 1 per 2 seconds (Max 3 per two seconds)
Cool Down: 15 seconds
Can be upgraded to Improved Poisoned Dart at level 6
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2
|
Fire Totem
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Raises an ancient totem that calls the gods of fire to rain down their fury upon surrounding enemies. Skill Effect Set a fire totem Range: 2 meters
Effect area: 5 meters
Fire Damage: 1 per second
Totem Duration: 28 seconds (Max Unknown?)
Cool down: Unknown
|
4
|
Protective Salve
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The ancient practice of chewing Guarva leaves creates a barrier against Toxic substances for the warrior and his allies. Skill Effect Range: 9 meters? Toxic Resistance: 20% (Max 50%)
Toxic Resistance Duration: 15 seconds
Cool Down: 90 seconds (Max Unknown?)
Can be upgraded to Antidotal Salve at level 10
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6
|
Improved Poisoned Dart
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Coat a dart in rare snake venom that causes a painful, lasting effect on a single target. Skill Effect Range: 8 meters On single target
Poison Duration: 10 seconds (Max Unknown?)
Poison Damage: 1 per second (Max 3 per second)
Cool Down: 15 seconds
|
8
|
Secret Garden
|
Entices an opponent into a garden oasis to trap and poison them. Skill Effect Range: 8 meters On single target
Toxic Damage: 8 (Max 20)
Entangle Duration: 5 seconds (Max Unknown?)
Cool Down: 40 seconds (Max 20 seconds)
|
10
|
Antidotal Salve
|
Ingesting Guarva leaves creates a barrier that protects the warrior's entire party from certain damage types and has a chance to remove ailments from all allies. Skill Effect Range: 9 meters? Toxic Resistance: 20% (Max 50%)
Toxic Resistance Duration: 15 seconds
Remove Debuff Chance: 50% (Max Unknown?)
Cool Down: 90 seconds (Max Unknown?)
|
12
|
Whirlwind Push
|
Call on nature to create a whirlwind force that knocks back multiple foes. Skill Effect Area: 3 meters around Pangolan Sound Damage: 10 (Max 16)
KnockBack: 4 meters (Max Unknown?)
Cool Down: 60 seconds (Max 40 seconds)
Can be upgraded to Cyclone Push at level 22
|
14
|
Slumber
|
Plays a mesmerizing lullaby that causes enemies to sleep. Skill Effect Range: 8 meters Area of Effect Range: 5 meters (Max 7 meters)
Sleep Duration: 10 seconds (Max 19 seconds)
Can be upgraded to Deep Slumber at level 20
|
16
|
Cure
|
Combine plants and artificial materials to provide quick relief to painful wounds on a single target. Skill Effect Range: 8 meters On single target
Life Points Restored: 20 (Max 44)
Cool Down: 20 seconds
|
18
|
Wind Totem
|
Raises an ancient totem to call upon the gods of the wind to slow down surrounding enemies. Skill Effect Set a Wind totem Range: 2 meters
Effect area: 5 meters
Totem Effect: -??% movement and attack speed of enemies
Totem Duration: 20 seconds (Max Unknown?)
Cool down: 90 seconds (Max Unknown?)
|
20
|
Deep Slumber
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Plays a mesmerizing tune that causes the enemy to enter a nightmarish trance. Skill Effect Area of Effect Range: 5 meters (Max 7 meters) Sleep Duration: 10 seconds (Max 19 seconds)
Mental Damage: 18 (Max 30)
Cool Down: 60 seconds
|
22
|
Cyclone Push
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Call on nature to create a whirlwind force that knocks back enemies and slows movement speed. Skill Effect Area: 3 meters around Pangolan Sound Damage: 18 (Max 24)
KnockBack: 4 meters (Max Unknown?)
Cool Down: 60 seconds (Max 40 seconds)
|
24
|
Resonate
|
Create a deafening wind that damages the opponents and knocks them back. Skill Effect Area: 3 meters Sound Damage: 20 (Max 32)
Cool Down: 40 seconds (Max 20 seconds)
Waves Per Use: 1
Can be upgraded to Sonic Boom at level 36
|
26
|
Mass Cure
|
Apply a healing balm to all injured allies around you, restoring some of their Life Points. Skill Effect Range: 10 meters around Pangolan Life Points Restored: 20 (Max 60)
Cool Down: 60 seconds (Max 40 seconds)
Can be upgraded to Mass Restoration at level 32
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28
|
Ice Totem
|
Raises an ancient totem calling the gods of winter to reduce the resistances of all surrounding enemies. Skill Effect Set an Ice totem that affects opponents within a 5 meter radius Resistance to Ice damage will reduce by 10% for 15 seconds
Range: 2 meters
Effect area: 5 meters
Totem Effect: -100% opponent resistance to all elements?
Totem Duration: 15 seconds (Max Unknown?)
Cool down: 90 seconds (Max Unknown?)
|
30
|
Elemental Sustenance
|
Elemental magic combined with natural life forces expands alliance's buffs for a significant amount of time. Skill Effect Expand single alliance's buff duration to 200% seconds. {Doubles normal time} Cool Down: 120 seconds (Max 110 seconds)
|
32
|
Mass Restoration
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Provides quick relief to painful wounds on all party members and gives them a temporary damage shield. Skill Effect Range: 10 meters around Pangolan Life Points Restored: 20 (Max 60)
Damage Absorbed: 20 (Max 35)
Cool Down: 60 seconds (Max 40 seconds)
|
34
|
Calm
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Convinces enemies to become docile for a short period of time. Skill Effect Area: 4 meters Buff Duration: 15 seconds (Max 30 seconds)
Charges: 3 (Max Unknown?)
Cool Down: Unknown
Can be upgraded to Pacify at level 42
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36
|
Sonic Boom
|
Create multiple waves of deafening winds that destroys the opponent's ears and knocks them back. Skill Effect Area: 3 meters Sound Damage: 16 (Max 28)
Cool Down: 40 seconds (Max 20 seconds)
Waves Per Use: 2
|
40
|
Insect Swarm
|
Summon jungle locusts to swarm the enemies and deal deadly poison damage. Skill Effect Range: 8 meters Area: 5 meters
Toxic Damage: 34 (Max 46)
Charges: 3 (Max Unknown?)
Cool Down: Unknown
Can be upgraded to Blinding Swarm at level 46
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42
|
Pacify
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Convinces enemies to become docile for an extended period of time and giving all allies a boost in attack speed. Skill Effect Area: 4 meters? Buff Duration: 15 seconds (Max 30 seconds)
Attack Speed Bonus: 5% (Max 15%)
Charges: 3 (Max Unknown?)
Cool Down: Unknown
|
42
|
Forest Totem
|
When the ancient totem is present, the spirits of the forest will curse all surrounding enemies and significantly drop one of their resistances. Skill Effect Set a forest totem Range: 2 meters
Effect area: 5 meters
Totem Effect: Opponent spirit resistance drops to 0?
Totem Duration: 15 seconds (Max Unknown?)
Cool down: Unknown
Can be upgraded to Greater Forest Totem at level 48
|
44
|
Nature's Blessing
|
The warrior is blessed by the forces of nature, if he is knocked down, he will stand up stronger than ever. Skill Effect Buff Duration: 60 seconds (Max 240 seconds) Buff Effect: 6 seconds of invincibility after warrior death?
Charges: 3
Cool Down: Unknown
Can be upgraded to Nature's Grace at level 50
|
46
|
Blinding Swarm
|
Summon jungle locusts to swarm the enemies inflicting deadly poison damage and causing confusion. Skill Effect Range: 8 meters Area: 5 meters
Toxic Damage: 38 (Max 50)
Blind Duration: 5 seconds (Max 11 seconds)
Charges: 3 (Max Unknown?)
Cool Down: Unknown
|
48
|
Greater Forest Totem
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When the ancient totem is present, the spirits of the forest increase the parties' damage and curse enemies to significantly drop one of their resistances. Skill Effect Set a forest totem Range: 2 meters
Effect area: 5 meters
Totem Effect: Opponent spirit resistance drops to 0?
Spirit Damage: 4 (Max 16)
Totem Duration: 15 seconds (Max Unknown?)
Cool down: Unknown
|
50
|
Nature's Grace
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All allies are blessed by the forces of nature, if knocked down, they will stand up stronger than ever. Skill Effect Buff Duration: 60 seconds (Max 240 seconds) Buff Effect: 6 seconds of invincibility after warrior death?
Charges: 3
Cool Down: Unknown
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